Sunday, November 24, 2013

EDIM 502 Project-Based Learning Blog Entry 2 AFAIK KIS IAG

AFAIK KIS IAG

I was asked to:

Explain how student use of communication, collaboration, and publishing Web 2.0 applications can help students to meet the NETS-S.

Here is my answer. AFAIK KIS IAG. As far as I know, keep it simple and it’s all good. Well, I didn’t keep it simple but it is still all good.

When the International Society for Technology in Education sets national standards, they offer up a million ways to meet these standards including my textbook, Reinventing Project-Based Learning: Your Field Guide to Real-World Projects in the Digital Age. (Boss, S. & Krauss, J., 2008).  

I start with all 3- communication, collaboration, and publishing because that’s how we roll. I teach Art Prek-2. Communicating through pictures, collaborating with classmates, and using creativity to find an innovative solution to the week’s art problem are what we do. We keep an online artwork portfolio for every student -Appomattox Primary Artsonia, http://www.artsonia.com/schools/school.asp?id=12426

I am about to embark on a Project-Based Learning endeavor that includes all of the national standards and relates to the following student profiles Prek-2nd. Our project is to explore the glass installations of artist Dale Chihuly and his team, their plant life inspirations, and publish our Chihuly inspired creations and reflections. His site is inspirational: http://www.chihuly.com.

The numbers of the corresponding National Standards are listed behind the following profiles. These standards can be viewed at http://www.iste.org/standards/standards-for-students/nets-student-standards-2007

1.                   Illustrate and communicate original ideas and stories using digital tools and media-rich resources. (1,2) http://www.artsonia.com.

2.                   In a collaborative work group, use a variety of technologies to produce a digital presentation or product in a curriculum area. (1,2,6) http://animoto.com


3.                   Use simulations and graphical organizers to explore and depict patterns of growth, such as the life cycles of plants and animals. (1,3,4) http://www.mindmaple.com, http://www.theteachersguide.com/plantsflowers.htm and The Great Plant Escape- http://urbanext.illinois.edu/gpe/index.cfm

4.                   Find and evaluate information related to a current or historical person or event using digital resources. (3) http://www.chihuly.com and The Children Museum of Indianapolis Glass blowing online games http://www.childrensmuseum.org/themuseum/fireworks_ofglass/games_35.htm

5.                   Demonstrate safe and cooperative use of technology. (5) PBS kids.org offers an Internet academy game for young friends to learn about digital citizenship. http://pbskids.org/webonauts/

I do not have all the answers but I do have a plan. I have learned how to plan Project-Based Learning. When I have questions or require something from a collaborator, I know how to overcome a challenge to get to a solution. There are many solutions. Now if I can learn to read and write in texts I can tweet my next post. Stand By.


References:
Boss, S. & Krauss, J. (2008).  Reinventing Project-Based Learning: Your Field Guide to Real-World Projects in the Digital Age. Washington, D.C.: International Society for Technology in Education. Kindle Edition
International Society for Technology in Education. (2007). NETS for students 2007. Retrieved from http://www.iste.org/standards/standards-for-students/nets-student-standards-2007
International Society for Technology in Education. (2007). NETS for students 2007. Retrieved from http://www.iste.org/standards/standards-for-students/nets-for-students-2007-profiles
ISTE. (2013). [Wiki.] NETS Implementation – Grade K-2. (http://nets-implementation.iste.wikispaces.net/Grades+K-2.


Sunday, October 27, 2013

EDIM 502 Project-Based Learning -This is How They Did It


EDIM 502 Project-Based Learning Blog Entry 1
Here are my results of my exploration of three ideal models of project-based learning listed below:


"More Fun Than a Barrel of . . . Worms?!" - Diane Curtis, Edutopiahttp://www.edutopia.org/more-fun-barrel-worms 

"Geometry Students
Angle into Architecture Through Project Learning" - Sara Armstrong, Edutopiahttp://www.edutopia.org/geometry-real-world-students-architects


"March of the Monarchs: Students Follow the Butterflies' Migration" 
- Diane Curtis, Edutopiahttp://www.edutopia.org/march-monarchs
The “More Fun” model surveyed many project-based learning endeavors at Newsome Park Elementary School (K-5) in Newport News, VA. Students were inspired from the ground up - worms, flower sales, wrestling to stock market investing. The “Angle” model followed a multi-layered project with geometry students of Mountlake Terrace High School near Seattle, WA, designing school architecture of the future. The third sample trailed 3rd grade students of Rockledge Elementary School in Maryland, as they tracked migrating monarch butterflies in a countrywide science experiment.
In all three of these successful, exciting project-based learning templates, the academic, social, and creative needs of the students were a top priority. There was considerable planning on the part of lead instructors who took the role of project managers but these facilitators called in the experts as well. There was cooperation among colleagues, various student groups, administrators, and needed technology available. The students took on the role of team members, investigators, scientists, and designers and were accountable to their team and the project. To manage and assess accountability, each project had checkpoints; check-ins, signed agreements and/or rubrics to allow students and teachers to easily track progress. There was investment and reward in finding answers, creative solutions, raising money for a cause, collaborating with experts, and sharing projects with the community at large. Students and teachers were investors in real-life learning, inspiring passions and knowledge for the future.
Student engagement was increased because they were given active roles and visual imagery linked to written work. The students directed their own inquiries with digital tools connecting students to real-life, their peers, and the world. The critical inquiries delved deep into instructional standards surpassing the instructional goals. Students remembered what they learned because they were engaged in the questions and the answers driving the projects. There were multiple and varied assessments and reflections for both students and teachers to increase achievement. Pressure was relieved because the entire project is in the hands of teams members who were accountable and invested but did not have everything resting on one person’s shoulders. Student achievement in project-based learning has been tracked through traditional and standardized tests showing impressive results. As an artist and art educator, I was impressed by achievement in 2 and 3 dimensional models created by students and their contribution to assessment throughout the projects. Teachers are given support through an edublogging community to collaborate and share knowledge. I found some great “free” resources and rubrics at the Buck Institute education website. It is often said we learn by doing and Project-Based Learning when supported and properly implemented proves the statement true. Collaborating and sharing pays it forward.
Resources:

Armstrong, S. (2002). Geometry students angle into architecture through project learning. Edutopia.

Boss, S. & Krauss, J. (2007). Reinventing Project-Based Learning: Your Field Guide to Real-World Projects in the Digital Age, p. 3-5.

Buck Institute for Education: Project Based Learning for the 21st Century. (2013). Tools: Freebies. Buck Institute for Education. Retrieved from

Curtis, D. (2002). March of the monarchs: Students follow the butterflies’ migration. Edutopia. Retrieved
            from http://www.edutopia.org/march-monarchs.

Curtis, D. (2001). More fun than a barrel of…worms?!. Edutopia. Retrieved from


Sunday, August 11, 2013

Google Earth- Enjoy the Trip!

My first instructional goal was to use available experts to develop a virtual tour of area national parks and historical places. I want my students to have respect for the environment and our past. I want them to know the cultural connections we have locally. I live in Appomattox, VA, an important place in our country’s history. Surprisingly, most people have never heard of it or know its significance. Appomattox was the place where Confederate General Robert E. Lee surrendered to Union Civil War General-in-Chief  Ulysses S. Grant (real name Hiram Ulysses Grant) to end the Civil War, the one that took place here in the United States. Appomattox is where our country was reunited.

I found out that the Museum of the Confederacy in Appomattox (this is a new museum, again surprising I know) was having a teacher field day fair with many local national parks and historical sites’ experts on hand and giving away free goodies. Wow! I was excited about free stuff. I never have the opportunity to take my students on a field trip because I am an art teacher and have a full day’s schedule with all grade levels. My interest was high because I had a personal interest in outdoor activities like hiking, swimming, canoeing and participating in these activities with my son. As a teacher, I could finally take my students on a field trip, teach them about Howard Gardner’s (2008) respectful and ethical minds and have an amazing idea for my Google Earth project.

The experts from the parks and sites provided me with wonderful information. They are knowledgeable, giving, and talented. They provided me with kid friendly resources from sites like http://www.inaturalist.org/ and cool eco art and science projects from the James River State Park. The community of Farmville has High Bridge State Park with access for walking, hiking, biking, and bringing pets and children. They also have the Moton School Museum which has historical significance in Civil Rights. Not long ago Farmville’s county, Prince Edward blocked desegregation in the schools. In 1959, they closed all public schools and did not reopen until 1964. Private opportunities were offered for whites but not blacks. It is important to understand our history so we do not repeat injustices and find out the results of the dissolution of free, public education. It is important to value and relate to other people.

To be ethical, one must model good work and be a responsible citizen of the world. One of the projects shown to me was explaining fertilizer run- off to kids and many of the parks have animal and plant educations so we may protect and respect the environment we all share –the Earth. Google Earth has so many tools to explore respect and ethics but it is also accessible and fun for kids of all ages. 

Everybody gets to go on the field trip Google Earth Style. Must must have Google Earth on your computer to play this download.

Valerie's EDIM 508 Field Trip

References:
Gardner, H. (2008). Five minds for the future. Boston, MA: Harvard Business.

References for Google Earth Field Trip

Americorps Volunteer from High Bridge State Park who plays music and educates.My image.
James River Run Off Table. My image.

Wednesday, August 7, 2013

vyork's Video Blog Five Minds for the Future by Howard Gardner


Credits
 
Gardner, H. (2008). Five Minds for the Future. Boston, MA. Harvard Business Press.

Howard Gardner. [Digital Image] Retrieved from http://b.vimeocdn.com/ts/396/488/396488083_

640.jpg.

Child drawing [digital image] Retrieved from

http://img.webmd.boots.com/dtmcms/live/webmd_uk/consumer_assets/site_images/articles/he

alth_tools/motivate_your_kids_slideshow/getty_rights_photo_of_child_drawing.jpg.

Prezi. (2013) [Digital Image]. author's image.


Primary Colors. (2013).  [Digital Image]. author's image, EduGlogster V York.


“Character is doing the right thing when nobody's

looking. There are too many people who think

that the only thing that's right is to get by, and

the only thing that's wrong is to get caught.”

J. C. Watts

Read more at

http://www.brainyquote.com/quotes/quotes/j/jc

watts106082.html#fYRSWSQ4K0eY5tiV.99
Thanks to Susie Fisher for filming.

Thursday, August 1, 2013

Thinking Globally and Locally

This year, our theme for our county’s schools is “Achieving Creative Prepared Students.” It says we will achieve this goal by equipping the students with critical thinking skills and standards of learning. We will train them to be inquisitive and analyze information and provide high quality education with a wide range of options. With a positive reflection, I love that they used the word Creative in a public forum. I would have liked if they had said “Preparing Students for Creative Achievement.” It would sound as if they believed creativity is an achievement. I would guess they that they consulted exactly “0” creative people to come up with their statement. Again on the positive side, it is as if they are balancing each right brain pursuit with a left brain one. However, they are not giving up the old school approach for a new one yet.

Our county’s theme does not address the need for students to be global communicators as stated in Julene Reed’s (2007) article, Global Collaboration and Learning: How to create a world of success without leaving your classroom. Our students are going to have to adapt to globally changing markets and workplaces. It is going to take ingenuity and creativity to meet the unknown challenges of the future. Reed (2007) states global ingenuity can be achieved by technology infused resources such as: E-mail, Digital Photography and Digital Storybooks, Digital Video and Digital Storytelling, Instant Messaging, Blogs and Forums, Wikis, Websites, Podcasts, Video Conferencing and Web Cameras. Learners can go out and meet the world in an internet safe environment. They can develop 21st century skills for global collaboration. These skills link directly to the C of Howard Gardner’s, (2008) Five Minds for the Future. Learning about the lives of others, they can appreciate another’s perspective and human condition which fosters empathy. They can respect other cultures and views even if they don’t agree or participate in them. With empathy, they can consider the ethical implications of their actions and others.

With my students, I currently utilize digital photography and visual storytelling daily. We use the virtual student web art gallery, Artsonia. This website makes use of parent e-mails to inform them of the publishing of their student’s artwork. My colleagues and I use instant messaging to collaborate on school projects and Sharepoint to share and edit common documents. We have used blogs in the past but real time communication resources have taken precedent. Even though our county website does not mention these globally connected communications and collaborations, we are making fine use of them and the development of the “Respectful and Ethical Minds.” (Gardner, 2008)

Gardner, H. (2008). Five minds for the future. Boston, MA: Harvard Business.

Reed, J (2007). Global Collaboration and Learning How to create success without leaving your classroom: extracted from the website EDTECH K-12

Wednesday, July 31, 2013

Meet the Glog: The Attraction of Interaction

The Creating and Synthesizing Minds described in psychologist, Howard Gardner’s landmark book, “Five Minds for the Future (2008) are closely linked. One takes what is known and filters what is useful and illuminating to synthesize. To create one builds on synthesis to make something new by pushing the boundaries on what is known, setting forth in new practices and unanticipated directions. At EduGlogster , you create a Glog, a visual communication poster board with interactive web parts. It takes the disciplines of synthesis and creativity and links them to digital media. You get creative with what your mind has synthesized on a topic and build an interactive playground. For the learner, it gives them the opportunity to show not only what they know but just how well they can choose the best of the best and put their own creative spin and mark on what they have learned. It is very easy to get fancy with Glogster without the intellectual depth. It should not be about grabbing things, making them look pretty, and throwing them on a virtual board. The elements of your Glog should appeal to a variety of learners and learning styles. There should be parts that command the learner to interact in challenging and fun ways. An assessment component is crucial to the creation of a Glog. The Glog participant is given multiple opportunities and formats to learn. As an instructor and creator, you need to know if your participants are learning the content with higher level thinking skills. Games of skill or cognition, a song or audio file that delivers a melody or important speech, a visual experiment or visual clip can all be elements that deliver the content to your learner. For my classroom, I created a Primary Colors Glog focused on a 1st Grade Standard of Learning for the Visual Arts. The student will identify and use the primary colors (in art)-red, blue, and yellow. Colors in pigment vs. light are different so I specified in art. In the Discovery Learning writing prompt, they are writing about what objects and feelings their favorite primary color evokes. They have to know the primary colors and their association with objects and feelings. This particular Standard of Learning is applicable to all of my students, Prek-2nd grade Art. I would like to start using it as whole group learning tool, whether it be a select group of students or a collection children and adults at back to school night or a shared resource for educators in my building and beyond. I would like to use it as a learning center activity for the art room, their classroom or the computer lab. There is an attraction to hands on technology that goes hand and hand with art. My students would look forward to meeting the “Glog” and making their own.

Gardner, H. (2008). Five Minds for the Future. Boston, MA: Harvard Business Press.









Thursday, July 25, 2013

Let's Get Creative

According to psychologist Howard Gardner (2008),"The challenge to the educator is to keep alive the mind and the sensibility of the young child." They are uninhibited and wide open in creativity and its exploration.What does adding technology and digital media do to their creative juices? It amps them up! This week I had the opportunity to talk with some of my students about creativity with digital media and technology. We talked about what they have done, what they do with it in their free time, and what they would like to do in art class.The students I spoke with are rising 2nd graders.

I started by asking them what they like to do in computer lab with their free time. Most of them liked Primary Games and Starfall. Both combine basic skills with game strategies.Mrs. Eagle, our computer lab assistant, focuses on parts of the computer and typing skills for our youngest learners. Typing skills start after Christmas for 4 and 5 year olds as they need to learn the alphabet first. Starfall has many basic games around the alphabet and colors for them to start.The girls like a game called Fashion Dress Up and the boys like sports related games. Half our students do not have Internet access at home. Jazmine's family does make use of the public library for Internet. Another student said that he played with Xbox at home and was allowed to pick out and play mature themed games.The students who had Internet access at home went to educationally based websites and had games at home that focused skills, strategy, and entrepreneurship like Build a roller coaster from Discovery Kids.The students were all interested in story making or presentation web tools to go along with their art work.Most had used story making web tools at the beginning of the school year but had trouble recalling the details. They were also interest in trying more apps that could alter their image which we had experimented with and presented on Artsonia.

Below are two of the Project Based Learning presentations students shared today in summer school. Most of the students typed the information they shared on a separate piece of paper. I held their art work while they read what they had learned about the White House or Mount Rushmore (there were other topics as well) in their Internet research. The heading Jazmine and Me plays a small audio clip of the discussion we had.

,
Jazmine and Me

Jazmine's White House
Emily's Mt. Rushmore



 Gardner, H. (2008). Five Minds for the Future. Boston, MA: Harvard Business.



Thursday, July 18, 2013

Schooled in Creativity

Do schools kill creativity? I have three answers. Yes, in the past schools have killed creativity. Currently, a change is happening. In the future, schools will not kill creativity. These are bold statements but let me back them up.
If you view Sir Ken Robinson’s video (2007): Do Schools Kill Creativity?, he starts on 3 positive notes.

1) There are exceptionally creative people. I will make the assumption that some of them are educators.

2) The future is undetermined. So we have the ability to improve schools.

3) Children have a huge capacity for creativity. If we rise to the challenge, they will meet us and carry us into the future.

However, he goes on to say all children have creative talents and we squander them. In his opinion, schools should treat creativity with same importance as literacy. I would agree. Schools have followed a traditional model. Take language, science, and math, the important subjects and you will go to a university and have a good job. Now many people need a Masters to stand out from the pack and still finding a job is tough. According to Howard Gardner (2008), preschool children have a natural affinity for creativity. So why do we “squander” it? The standards education employs have nothing to do with creativity and set the bar low for those who have traditional talents. Furthermore, those who don’t have an aptitude of standardized tests or have talents not recognized by standardized tests are not going to be able to show their knowledge or creativity. Do we really want everyone to be standard? The answer is no if we are going to survive the future economy or state of the planet.

Here’s what going to happen and some of it already is. Education will become individualized. Students will be learning online and will be able to choose their instruction. In a county neighboring mine, in an affluent area, kindergarteners are expected to be doing their homework online every night. This is required. Public education will be learning from home. This will be the school’s version homeschooling for those who can afford it. Many school divisions give their students laptops however many parts of my county do not have internet access. The public library is going to have to get a lot more stations or the county is going to have to go wi-fi. Of course I am only talking about technology as it is now. These children can’t supervise themselves so maybe they will come to school and check into their own stations. This is how it is and how I have heard it is going to be. It will not be possible to live and be educated without technology.

Young people are resourceful and not afraid to ask questions in social media or online websites. They are able to go to many sources quickly to seek their answers but they are going to IM or text a friend to see if they already know where to look. I was surprised many have online mentors. How did they find these mentors and will school teachers be replaced by these online mentors? Why do they need to ask a teacher when they can find their own online expert? What does this expertise cost? Technology is the key to their social and educational lives. I have synthesized this information form a report called Project Tomorrow. Although the study was published in 2010, the information is still relevant.

Gardner (2008) mentions Google’s practice of letting employs work on a project of their choice one day a week. I think that would be an excellent idea for schools. Classrooms teachers have common planning on Fridays at our school so I propose that during that planning students are allowed to pursue a project of their own interest while another adult is supervising them in the classroom. Gardner (2008) recommends that students learn the art of critique so they will know the difference between constructive criticism and criticism they can ignore. When I looked up “critique for a young artist” an entry from Esty (2012) caught my eye. Under that heading, a 21 year old artist was asking for a critique of her online Esty shop. A savvy 12 year who had an impressive shop herself, responded to give her a sound and encouraging critique. They are both impressive business women and their creativity is taking them into the future.

Etsy.(2012) Art Critique: Art Critque for young artist. Retrieved from http://www.etsy.com/teams/9314/art-critique/discuss/10371967/.

Gardner, Howard. (2008). Five minds for the Future. Cambridge, MA: Harvard Business School Press.

Project Tomorrow. (2010). Creating Our Future: Students Speak Up About Their Vision for 21st Century Learning. Retrieved from http://www.tomorrow.org/speakup/pdfs/SU09NationalFindingsStudents&Parents.pdf

TedtalksDirector. (2007, Jan.). Sir Ken Robinson: Do Schools Kill Creativity? [Video file]. Retrieved from http://www.youtube.com/watch?v=iG9CE55wbtY.


Sunday, July 14, 2013

Art is Being Fearless: My First Prezi

As a person who can get lost in the details, synthesizing and disciplined mind sets are skills I hope to train myself in and continue to develop right along with my students. Howard Gardner’s (2008) Five Minds for the Future make sense in their order, as singular principles, and as scaffolding structures in support of each other. For a Disciplined Mind, you become an expert in your content area and keep honing your craft. The Synthesizing Mind is active, gathering and filtering important, relevant information to utilize and illuminate content. Prezi , in its non-linear beauty presents the poetry of these two Minds.

The artist in me loved having a canvas to create in Prezi. My Prezi, Purposes for Creating Art, explores a kindergarten standard of learning that is open to interpretation. I went to some quotes from creative innovators for inspiration. We must have synthesis and discipline to create if we want to communicate and share our ideas, effectively and efficiently. My students are in the youngest grades but I do see them working in teams, not belaboring the details like me, to create their own visionary Prezis. If you know where information comes, scout the sources, and tell your own story of truth, it’s powerful. 

I have already talked to some of my colleagues about collaborating and Prezi would be an excellent tool. Classroom teachers have access to more computers to use with their students than I do. I have more flexibility in my schedule then they do. I can see this being a match made in Project Based Learning heaven. Web access, we and students have access to, is filtered for internet safety which is appropriate. Discovery Education, Promethean Planet, and Sharepoint are common areas classroom teachers and I have to share. We can utilize Prezi integrating Art to enhance core learning in the classroom. Art in isolation loses hope so I am looking forward to sharing what I know with others and learning from them. My students are going to love this. 


Gardner, H. (2008). Five Minds for the Future. Boston,MA: Harvard Business School Press.



Thursday, July 11, 2013

Synthesize This.


I admit that synthesizing is not a task that comes easily for me. I am an information hoarder. I usually find so much great information that I can’t use it all. To synthesize is to gather content from appropriate sources and perspectives integrating it into a coherent whole. Synthesizing should be taught at a young age, a skill that would keep developing to become a lifelong discipline. My task this week was to review a digital resource and how it can be used for synthesized understanding of my students.

The first website I tried was Voki.com. On the site, you can create avatars to deliver your content or to use the avatars on your own website. I thought for an art teacher this would be outstanding. I did make an avatar and completed a script for my back to school welcome. It was underwhelming. Unless you sign up for a classroom account, your free choices are limited in avatars and clothing. It was hard to find an appropriate avatar and attire. The avatar choices were odd and the clothing choices seemed risqué for young children viewing. Another user commented about this and they remarked that they had to use what animation was available. It made me think that they did not create their own content. They plug it as a classroom site so appropriateness should be a priority. The voice and the avatar did not feel like they matched up well in my opinion. This sight lacked choices and integration qualities that I was looking for. Perhaps I just did not locate them but I did a lot of work for little result.

http://www.voki.com/pickup.php?scid=8356222&height=267&width=200


This week, I used the site, VoiceThread.com to create an interactive slideshow presentation on Empathy and Leadership. I like that you record your script as comments and others can add comments as well. I was only required use one picture with the presentation but I used more. I limited my presentation to under 3 minutes in length so it would hold the viewers’ interest but still include valuable content. You can add, link, or embed images, audio, video clips and edit content. You can upload your headshot so people will know who you are when they click on your comment. Once you share, others can make comments, and you can click on their head shots to listen. I like what was available for free from this site. You are limited on what is free but I would check into upgrading because I liked it and the students could use it. Storytelling is a way for students to create their narrative about what we have learned. It involves application for multiple learning styles.

There were many other resources I tried this week and need to investigate further. I will have access to my classroom in a couple weeks so I am anxious to try them out. Meanwhile, I need to synthesize my resources.



Gardner, H. (2007). Five Minds for the Future. Boston: Harvard Business School Press.